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Preview our worksheets below

Note: previews are of year 4-6 worksheets. Worksheets for upper years will have the same structure with higher vocabulary and more figures and graphs

Game Design Challenge Lesson 1: Choosing your science game topic

Position: Game Design Challenge
Categories: Game Design Challenge
Location: Worksheets

Try the worksheet here.

Welcome to the Game Design Challenge!

Arludo’s Game Design Challenge will teach your students how to design a video game, including how to pick a scientific topic or question, how to create the game mechanics (or rules) for how the game will work, designing art and sounds and finally how to pitch your game design concept to an audience.

This lesson is about 1 hour in length and will cover:

● Introduction to the Game Design Challenge – 5 mins
● Get to know your Game Design Challenge team – 10 mins
● Play an Arludo game – 20 mins
● Generate ideas for science topics – 10 mins
● Compare and select the final idea – 10 mins
● Summary – 5 mins

Teams that wish to enter the nationwide Game Design Challenge will be able to use the work generated in the Game Design Challenge worksheets for their submissions. Entries for the nationwide competition must be received by Friday, 1 September 2023.

Curriculum & Syllabus links

Try the worksheet here. Welcome to the Game Design Challenge! Arludo’s...

Game Design Challenge Lesson 1: Choosing your science game topic

Game Design Challenge

Game Design Challenge Lesson 2: Overview of Gameplay

Position: Game Design Challenge
Categories: Game Design Challenge
Location: Worksheets

Try the worksheet here.

Welcome to Lesson 2 of the Game Design Challenge!

In this lesson students will start thinking and reflecting on what type of game they are designing. Is it a games that helps people understand a science concept or is it a game that conducts an experiment?

By the end of the lesson they will have created an overview of what their game is about (including the genre) and how the game could be played.

They will also choose what will be measured in the game (the data it collects) and think about how that ties in with their science topic as well as how it will affect gameplay.

This lesson is about 1 hour in length and will cover:

● Introduction – 3 mins
● Video and Vocabulary – 7 mins
● Play an Arludo game – 15 mins
● What games measure – 10 mins
● What their game will measure – 10 mins
● Summary and create their first slide – 15 mins

Curriculum & Syllabus links

Try the worksheet here. Welcome to Lesson 2 of the Game...

Game Design Challenge Lesson 2: Overview of Gameplay

Game Design Challenge

Game Design Challenge Lesson 3: Game Mechanics

Position: Game Design Challenge
Categories: Game Design Challenge
Location: Worksheets

Try the worksheet here.

Welcome to Lesson 3 of the Game Design Challenge!

In this lesson students will explore the ways that players interact with games, also known as ‘game mechanics’.

By the end of the lesson they will have summarised the mechanics that will be used in their game, the core problem of the game and will have written an ‘elevator pitch’ to promote their game.

This lesson is about 1 hour in length and will cover:

• Introduction – 3 mins
• Video & Vocabulary – 7 mins
• Play an Arludo game – 15 mins
• Determine your game’s core problem and game mechanics – 15 mins
• Summarise your game mechanics – 10 mins
• Write a pitch for your game – 10 mins

Curriculum & Syllabus links

Try the worksheet here. Welcome to Lesson 3 of the Game...

Game Design Challenge Lesson 3: Game Mechanics

Game Design Challenge

Game Design Challenge Lesson 4: Aesthetics

Position: Game Design Challenge
Categories: Game Design Challenge
Location: Worksheets

Try the worksheet here.

Welcome to Lesson 4 of the Game Design Challenge!

In this lesson students will create the characters of their game, describe how they look and move, how the game will sound and feel as well as design the overall world that players will interact with.

This lesson is about 1 hour in length and will cover:

• Introduction – 3 mins
• Video & Vocabulary – 7 mins
• Play an Arludo game – 10 mins
• Show the characters and backgrounds that will be used in your game – 15 mins
• Create a scene using visual assets – 15 mins
• Decide what the game should look and feel like – 10 mins

Curriculum & Syllabus links

Try the worksheet here. Welcome to Lesson 4 of the Game...

Game Design Challenge Lesson 4: Aesthetics

Game Design Challenge