Give your students a reason to come to class

Whether you are teaching online or in-person, we help you create memorable lessons and learning experiences

 

 

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Whether you teach online or in-person, we have you covered

The Arludo dashboard and games are flexible enough to work in synchronous or asynchronous teaching both online and offline.

Watch the data your students collect appear in front of class in real time, or embed the data in your favourite LMS to have the data appear during your asynchronous lecture online. 

It doesn’t matter how you teach, we still have you covered.

Help your students practice the skills the need for their future

Arludo’s gamified experiments make it easy for you to design lessons that help your students gain hands-on experience to practice the skills associated with science. Skills they’ll need for any career.

Analytical Skills

Practice interpreting and analysing data, and even higher order statistics.

Experimental Design

See how experimental design affects the conclusions you make.

Making Conclusions

Practice critical thinking skills and learn how to make conclusions 

Never worry about cheating and reestablish trust 

The figures from the Arludo dashboard can be embedded in any LMS. This means that students in your class will collect unique data sets each time your class uses an app. 

This means that you can test higher order understanding – like analysing, evaluating, and creating – and not worry about cheating.

Data in less than 10 minutes.

It’s as simple as 1, 2, 3.

Choose the lesson

Use the App

Explore the data

See some examples of how lecturers use Arludo in their classrooms

See what students and lecturers think about Arludo

Bob Wong

Arludo apps support a range of active, student-centred and peer-assisted learning techniques that I have been able to successfully incorporate into several of my first year courses to foster student engagement.

Bob Wong
Sophie Ren

I really enjoyed this term, especially when we were able to interactively learn with Cha Cha Island. I found it very engaging and contextually relevant to students by utilising games as a learning tool.

Sophie Ren
Dominique Potvin

The students love using the augmented reality apps. They let them use their phones, allow them to interact with each other, while also gathering data and being able to put scientific questions into perspective.

Dominique Potvin
Natasha Cassidy

Thank you for coming in today. It was the most lively I have seen our Lab Class. You definitely had every student engrossed in their learning. I love the app and look forward to future labs incorporating others. 

Natasha Cassidy
Geoff While

The Arludo games are fantastic – not only for teaching students about fundamental concepts in ecology and evolution but also for helping students think critically about experimental design, data collection and analysis. The students also got a real kick out of seeing the games come to life – which enhanced their learning experience even more.to be added here

Geoff While
Richard Peters

Arludo provides engaging and fun science games and activities that link to theory and provide useful educational opportunities for university undergrads. They are a welcome addition to the modern ‘lecture’

Richard Peters
Anonymous Student Evaluation

I really enjoyed using EcoTag in my first year class. I had the chance to chat with others and even make new friends

Anonymous Student Evaluation
Simon Lailvaux

My students really like Eat Prey Live, not only because it illustrates evolutionary principles, but also because it’s a fun and challenging game! Interestingly, the assignment based on this game in particular is usually the one that the students do best on in my course.

Simon Lailvaux
Chrissy Painting

Arludo games have added a dynamic, interactive way for students to apply their understanding of key concepts in behavioural ecology. Covid has made connecting with students and active learning more challenging this year, but my students loved being able to play Hungry Birds together over Zoom and compare their scores. After playing the game, my third year animal behaviour students enjoyed coming up with new ideas for future games to test different and extended hypotheses, showing how much they could relate to the way the game helped them to learn. 

Chrissy Painting

Level-up your teaching with Arludo’s gamified experiments

Take your lectures and research to the next level 

Easily turn your home into a temporary studio rivalling the best YouTubers and Streamers

Create engaging lectures, talks, and pitches that catch and hold your viewers’ attention.

Collect unique research data by creating a videogame for users around the world

Get an enormous sample size from a diverse group of users to more easily explore your research questions.