ARLUDO’S NATIONAL
GAME DESIGN CHALLENGE

NO CODING REQUIRED

This is a design challenge, so all students can participate regardless of their coding skill

STEAM INTEGRATED

Integrated across the Curriculum & Syllabus, students learn science, maths, english, art and design

NO COST TO PARTICIPATE

Free to enter for all students across Australia in government, catholic, independent, and homeschools

EVERYTHING PROVIDED

Register below to receive worksheets and lesson plans, and to be notified of free professional development opportunities

Arludo’s National Game Design Challenge is Back!

We had such an incredible time interacting with over 500 teachers that registered last year!

We can’t wait to see what your students create this year.

What is Arludo’s National Game Design Challenge?

Students in school years 3-6 work together in teams of 3-5 to design their own science game – no coding required!

Select any science topic

Students design a game about any science topic they are interested in. It can be something they loved learning about, something they struggled with, or even an experiment they want to answer.

 

6 curriculum aligned lessons

Students work through the 6 lessons aligned across the Australian Curriculum and NSW Syllabus. The challenge teaches STEAM content and skills – Science, Technology, English, Art & Design, Maths – and more!

No coding required

This is a design challenge where your students gain critical thinking, teamwork, science, literary, and design skills. This means all your students can participate regardless of their coding skill.

Support for teachers

All the lessons you need

We provide you with six 45-minute lessons jam packed with fun activities and videos to get your students excited about science and design.

All the support you need

You’ll also receive lesson plans for each lesson that describe how each lesson is linked to the Australian Curriculum and NSW Syllabus. You can also join our Facebook page for real-time support.

Easy submission

We’ve simplified submission this year so you only need to submit the slides your students work on during each lesson.

See what previous teachers and students thought

I really enjoyed watching my class improve their team work and collaboration skills. I also appreciated that the worksheets empowered the students to take full ownership of their ideas and learning and allowed them to progress at their individual pace.

Year 5 & 6 Teacher

Western Australia

As a homeschool we were so thrilled by the opportunity to participate and the pride the kids had in their game design at the end was really rewarding for me. The process of completing the challenge also helped to facilitate meaningful connections with other homeschool students their age, which was an added bonus!

Year 5 Homeschool

New South Wales

The worksheets provided were highly effective in facilitating our students’ learning. The integration of scientific games with the worksheets also played a crucial role in scaffolding their understanding as they built upon their concepts. Every time we did a GDC lesson the level of excitement and buzz in the classroom was mind-blowing!

Year 5 Teacher

New South Wales

The engagement of students in the challenge was impressive and witnessing how enthusiastic they were to participate in each lesson was fantastic. Introducing them to a challenge aligned with their interests provided a fresh and unique experience that definitely added value to their learning.

Year 3 & 4 Teacher

South Australia

After Submission

Shortlisted entries will be displayed on a dedicated page of our website and open to public voting.

This is the time to get your school, friends, family and wider community involved by voting for your game!

The #GDC24 Awards

Ten national finalist teams along with their teachers and parents will be invited to an online awards ceremony to celebrate our finalists.

During the awards ceremony each team will get to make their final presentations before the national winner is announced!

The Winning Teams

The top 3 teams will receive prizes and their school will win an annual subscription to Arudo.

Arludo has always turned students into scientists, but this year we’re creating a few new game developers too!

What are you waiting for?

Frequently Asked Questions

Is there a cost to enter?

No, the Game Design Challenge is free to enter.

Can a student enter as an individual?

All entrants must submit their game design concept as part of a group with a minimum of 3 and a maximum of 5 participants. When creating a group, we strongly suggest that you have members in your group that are diverse. The reason is that science shows that more diverse teams have better ideas and create better projects. It also increases the chance that your game will be played by a broader audience!

If you are a school we recommend forming groups between 3-5 students in a class or stage. Students that participate in STEM related clubs at school are also welcome to register as a group. 

If you are a homeschool we recommend forming a group amongst members of your home educators network. That’s because we value skills like cooperation and teamwork and we have designed our challenge to help students gain and practice these skills.

Do I need to register each of my students for the Challenge?

Only Teachers/Educators or a homeschool parent/guardian need to register for the Challenge for student privacy reasons.

How can I enter?

To participate in the Game Design Challenge all groups must register their interest via the Game Design Challenge page.

Students studying at a school in Australia that wish to participate must have their registration completed by a teacher from their school and with the consent of a parent/guardian. 

Students being homeschooled that wish to participate must have their registration completed by a parent/guardian. 

After registration is completed the teacher or parent/guardian will receive their Game Design Challenge lesson plans and worksheets, as well as other materials to assist with the development of their game design concept.

How do I get a class code?

If you are using the teacher portal: Class codes are created on the ‘add worksheet’ page. Class codes automatically start with 2024 so all you need to do is add something extra from there. We recommend using a school acronym or class name so that your class code is unique. As an example, if we were creating a class code for Arludo we would go with 2024arludoisamazing cool

If your class is playing a game (lesson 2, 4, 5 & 6) make sure your students are entering in their class code on the game homescreen so that their science data is being collected as a class. Your class code can always be found in the top left hand corner of your worksheet. 

If you are using the parent portal: Class codes are setup and ready to go in the parent portal. Once you open a worksheet you’ll see the class code for your students in the top left hand corner. When your students are playing a game (lesson 2, 4, 5 & 6) make sure your students are entering in their class code on the game homescreen so that their science data can be crowdsourced with other homeschool students. 

Do I need a different class code for each team?

Teams can use the same class code.

The class code is only used to collect the game data your class generates. To differentiate the worksheet responses you will need to make sure you share the worksheet either via email or link to each of the team captains (see ‘How can I share the digital worksheet with my students?’). 

My students don’t have an email address or they don’t have access to their email inbox. How can I share the digital worksheets with them?

If you do not want to share a student name and email address that’s totally ok! You can enter initials or a student/group alias e.g. MK or Group 1. In the email field you can also enter a fake address e.g. student@email.com as the worksheets are not sent automatically. Once you add a student you will then be able to start sharing the worksheet with them. To do this you can click the three dots on the far right hand side and select ‘copy link’. Once you ‘copy link’ you will then be able to provide this link to students via whichever classroom tool you use such as Teams or Google Classroom. Remember, you don’t need to do this for every student participating – this only needs to be done for the team captains. 

Keep in mind that if you are copying the worksheet link you will need to set up each team participating in the Challenge as each worksheet link will need to be unique to them. If you provide the one worksheet link to all of your teams the system will overwrite responses with the most recent submission, so the other teams will lose their responses.

Does all the work for the Game Design Challenge need to take place during class time?

The amount of time allocated for student work and time frames when it takes place is at the discretion of the registered teacher or homeschool parent/guardian. Sessions are aligned with ACARA curriculum content descriptors and can take place during class time, or can take place outside of school hours or during breaks if being run as part of an extracurricular school activity (such as a STEM or Digi Tech club).

Can my students save their worksheet as a draft to continue working on later?

Unfortunately not, worksheets need to be completed and submitted in a single session. If your students require more than one session to complete a worksheet we would recommend they enter their responses into a separate word or google doc, so that they can be copy/pasted into the worksheet once complete. Students can simply enter a single letter or number in the worksheet answer fields to progress through the questions. Alternatively, a worksheet can be worked on as long as the worksheet is open in a tab – so don’t close the tab until the ‘submit’ button is pressed.

What will need to be included in my submission?

This year we are only asking that you submit the Challenge slides that your students put together during the lessons. 

Challenge slides are available as a downloadable template in either Google Slides or PowerPoint format in lesson 3.

Make sure your teams are saving their slides somewhere safe as they will use this template throughout the Challenge and this is what you will use to submit their entries. 

Can students submit their own entries?

Teachers or parents are required to submit entries on behalf of their team/s. 

In the submission form teachers or parents will also be required to provide their school and contact details. 

What are the prizes?

First Prize (one team) – The winning team will receive a custom GDC 2024 trophy and each member of the winning team will receive a National Game Design Challenge gift pack. They will also receive a yearly subscription for their school to the Arludo Teacher Portal for one year (valued at over $250) 

Second prize (one team) – The second-place team will receive a yearly subscription for their school to the Arludo Teacher Portal for one year (valued at over $250).

Third prize (one team) – The third-place team will receive a yearly subscription for their school to the Arludo Teacher Portal for one year (valued at over $250).

More information can be found in our Terms & Conditions here.

Challenge timeline

More information on the challenge timeline can be found in our Terms & Conditions here.

I have another question!

The best place to get all your Game Design Challenge questions answered in real time and to see what other teachers have asked is via our Arludo Learning Community on Facebook.

Terms & Conditions

Full Terms & Conditions for Arludo’s National Game Design Challenge can be found here.

Is there any coding required?

There is no coding required for the National Game Design Challenge. This means all students can participate – regardless of their coding skill. 

Who can enter?

The Game Design Challenge is open to all primary school students between grades 3 – 6 at school in Australia. 

Students between grades 3 – 6 that are educated at a home school in accordance with the relevant state or territory legislation are also eligible to enter.

I don’t fit into the above criteria - can I still register?

The Game Design Challenge is targeted for students in grades 3 – 6 studying at schools or homeschools in Australia. 

Take a look at our Arludo page here to see all the other ways you, your student or child can engage with us!

How do I access the lesson plans and digital worksheets?

To receive your lesson plans and digital worksheets, you will need to submit your registration for the Challenge via the form above.

Once your registration has been received you will receive an email which will contain links to your four lesson plans and a Teacher Resource Pack. If you don’t receive the email within 5 minutes, please make sure to check your junk mail folder. 

This email will also contain a link to Arludo’s Teacher Portal where you will need to create a free account to access the worksheets. Instructions on registering for the Teacher Portal can be found in your Teacher Resource Pack.

How can I share the digital worksheets with my students?

If you’re using the teacher portal: Once you have registered a free account on the Arludo Teacher Portal, head to the Game Design Challenge menu on the left hand side and select ‘Add Worksheet’ on Lesson 1 of the Game Design Challenge. You will then be redirected to an ‘order information’ page. 

On the order information page you will need to create your own class code. This is created by you, rather than being provided by Arludo. We recommend using your class name or school acronym to make your class code unique. Then select ‘validate’ followed by ‘Add Worksheet’. You will then be redirected to a ‘my worksheets’ page.

On the my worksheets page you will see the worksheet you have added. To send this worksheet to your students click the ‘Manage’ button on the far right hand side. You will then be redirected to an ‘add students’ page. 

On the add students page you can either add students individually or via a list. For the Game Design Challenge we recommend adding students individually, as you will only need to add the team captains as students complete the worksheet together in a team. 

Once you click ‘add students’ you can enter in an individual student name and email address. If you do not want to share a student name and email address that’s totally ok! You can enter initials or a student/group alias e.g. MK or Group 1. In the email field you can also enter a fake address e.g. student@email.com as the worksheets are not sent automatically. Once you add a student you will then be able to start sharing the worksheet with them. To do this you can click the three dots on the far right hand side and either select send worksheet (only if you have provided a real email address) which will email it to them directly or ‘copy link’. If you ‘copy link’ you will then be able to provide that link to students via whichever classroom tool you use such as Teams or Google Classroom. Remember, you don’t need to do this for every student participating – this only needs to be done for the team captains. 

Keep in mind that if you are copying the worksheet link you will need to set up each team participating in the Challenge as each worksheet link will need to be unique to them. If you provide the one worksheet link to all of your teams the system will overwrite responses with the most recent submission, so the other teams will lose their responses.

If you’re using the parent portal: Add Lesson 1 of the Game Design Challenge and assign the worksheet to one of your students. If you haven’t added a student yet, you can do this in your profile. Once you’ve assigned a student you’ll be taken to the ‘My Worksheets’ page. Here you can select ‘start’ the Game Design Challenge worksheet you’ve added. 

Do I need to provide student email addresses to participate?

Absolutely not! Check out the ‘How can I share the digital worksheets with my students?’ question for more information on this.

Will Arludo help my students learn more about game design so they can participate in this challenge?

Yes! Every registered teacher or parent/guardian will receive four lesson plans and access to digital worksheets so that their students can learn more about game design concepts and put together their final submission.

Links to the lesson plans and access to the digital worksheets will be emailed once a teacher or parent/guardian has registered for the challenge.

Do I need parent/guardian consent for my students to participate?

Whether parental consent is required is the responsibility of the school to determine. Even though we don’t require student details for them to participate, if one of your teams is shortlisted their entry will be available for public voting. At this stage there will be no identifiable student information, but their school, team name, game name and game design will be available for public voting.

If one of your teams is one of the winning top 3, details of the school, team and game design will be made publicly available on the National Game Design Challenge website. This may include photos and or videos of the team, which will be agreed upon at the time between Arludo Pty Ltd and the winning school/s.

It is the responsibility of the school to determine whether this requires parental consent and to manage these records.

A permission template can be downloaded here. 

How can I access student responses to put together their submission?

This year we are only asking that you submit the Challenge slides that your students put together during the lessons. 

Challenge slides are available as a downloadable template in either Google Slides or PowerPoint format in lesson 3.

Make sure your teams are saving their slides somewhere safe as they will use this template throughout the Challenge and this is what you will use to submit their entries. 

Can I enter more than one game design concept?

Only one game design concept can be submitted per team however, a school or home educator can submit multiple game design concepts from multiple teams.

How will the winner be decided?

The winning submission will be decided based on assessment criteria. Assessment criteria will be provided in the Teacher Resource Pack once a teacher or parent/guardian has registered for the challenge.

Who owns the ideas that are submitted?

The students! Any submissions remain the property of the submitting group. 

More information can be found in our Terms & Conditions here.

Student privacy

Arludo takes student privacy and safety very seriously. You can view our Privacy Policy here.

Check out the videos from our Top 10 Teams in 2023!