by Michael | Oct 20, 2020
I’ve worked with Michael and the Arludo team to create two different games and they have both been a huge success. Arludo’s games are a great way to fulfil NSF outreach requirements and allow so many other students to learn about my research. I’ll be...
by Michael | Oct 19, 2020
It was a lot of fun working with Michael and the Arludo team to create a game that helps students learn about predator-prey interactions. With Xenon Crowe, I’ve been able to turn my whole class into predators to help them learn how prey defend...
by Michael | Oct 19, 2020
For me, the process of creating the ethics game was effortless – I had a few meetings with Michael, along with some email correspondence where I provided my ideas with the direction the game should take, but the scenario and the decisions were all created...
by Michael | Oct 19, 2020
This app was developed for my first year Psychology course by the team at Arludo. The idea was to create a game that helped build a working model of the brain anatomy and gross function in students — to give them a framework that they can draw on when hearing brain...
by Michael | Oct 19, 2020
I’m thrilled with the result. The whole process was super-easy for me, and it was really fun to participate in the design of the game while leaving all the difficult technical and creative stuff to Arludo. We’re going to tell our T2 students in CHEM1021 and CHEM1041...
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