Use smartphones for good
Students love their mobile devices - we make them into tools for educators Register for a free accountHelp your students take charge of their learning
Students use their mobile phones for everything – why not learning?
Our mobile apps are gamified experiments that turn mobile phones – the devices students are most used to and dependent on – into scientific equipment.
These apps help you scaffold student learning, from understanding and applying, to evaluating and creating. And students enjoy themselves the entire time.

Why use apps to teach?

Apps are Intuitive
Students jump in ready to learn without any training.

Familiar & Comfortable
Apps create a comfortable and stress-free learning environment.

Practice Makes Perfect
Students gain first-hand experience and learn by doing.

Automate Difficult Tasks
The apps automatically collect and visualise data for your class.
Collect data quickly and watch it appear
The most difficult part of science is collecting data.
Arludo apps automatically collect and visualise the science data your students are collecting. Speeding up data collection means there’s a stronger link between cause and effect, improving their learning.
Your students can quickly practice exploring and interpreting data.


So many benefits to educators

Save yourself time
There’s no prep time and no data sheets to print.

No training
No need for training students or workplace health and safety!

Save your budget
Replace expensive equipment and supplies, extending your budget.

Online or offline
Use Arludo apps in the classroom, or online to create hands-on digital learning experiences

No data mistakes
The data are automatically downloaded to simplify creating figures and doing stats.

No ethics
No ethics applications or planning ahead of time. And save the cost of housing animals in your class.
We’ve got you covered
Whether it single or multiplayer, Augmented Reality or a class-based game, each of our 25+ gamified experiments is unique with specific learning outcomes.


Biology
From evolution & ecology to genetics and genomics. Learn about experimental design and data analysis.

Psychology
Several classic psychological experiments to explore cognitive functions, behaviours, and performance.

Maths
Help your students practice difficult maths concepts and even download data to perform statistics in any program.

Ethics
Explore how different social experiences can affect how people view the world. Then discuss it with your students.
Which groups do you teach?
Primary and Secondary
8-week science programs
individual work sheets
in-person/digital incursions.
University
Dashboard & 25+ experiments
Embed figures in your LMS
Download data & teach statistics
Example app: Reservoir Crabs
See how Augmented Reality crabs help students learn about experimental design

Students use AR to bring crabs to life
The AR animals don’t feel stress, require no ethics, and behave appropriately making it easier for students to focus on learning.

Time to think about experiments
Because there are no costs to mistakes and students don’t have to worry about harming animals, they can practice creating different experimental designs to see how that affects their results.

View the data to make conclusions
Students can easily see how their experimental designs affect their results. And because data collection only takes 5 minutes, they can try again to learn through discovery.

Download your data for more complex statistics
Data can easily be exported as a CSV to allow students to learn more complex statistical analyses.